Kyoto, Japan — The Nintendo Switch has just achieved a remarkable milestone. It has officially surpassed the Nintendo DS as the best-selling console ever. As of December 31, 2025, the Switch sold 155.37 million units. This figure eclipsed the DS’s total of 154.02 million units sold from 2004 to 2011.
This surge in sales comes after a strong holiday season. Nintendo reported selling 7.01 million units of the Switch 2. In total, they sold 17.37 million Switch consoles through the third quarter of their fiscal year. This makes the Switch 2 the fastest-selling dedicated video platform Nintendo has ever released. The company recently shared these figures in their earnings report. According to Bloomberg, this growth reflects a successful marketing strategy and strong consumer interest.
Despite the launch of the Switch 2, the original Switch continues to sell well. In the third quarter of fiscal 2026, it sold 1.36 million units. This steady demand is likely due to its lower price point compared to newer models.
According to Nintendo, they predicted surpassing the DS in sales after Christmas. They were just trailing the DS last year. Now, the Switch is only 5.27 million units behind the PlayStation 2, which is the best-selling console of all time. To claim that title, Nintendo needs to continue selling the Switch for a couple more years. Reuters reports that the competitive landscape in gaming will influence these sales moving forward.
Meanwhile, the Switch 2 has been a sales powerhouse. Nintendo expects to meet their sales goal of 19 million consoles for fiscal 2026. This is a significant increase from their original forecast of 15 million units set earlier in 2025.
Now, the Switch is only 5.27 million units behind the PlayStation 2, which is the best-selling console of all time.
Game sales have also been impressive. For instance, “Mario Kart World” has sold 14 million units. “Donkey Kong Bananza” has also performed well, selling 4.25 million units since the Switch 2’s launch.
In total, Nintendo saw sales of 803.32 billion yen in the third quarter, which is about $5.2 billion. This figure marks an 86 percent increase compared to last year. Their profit was 159.93 billion yen, or $1.03 billion, which is 20 percent higher than the same period last year.
However, sustaining this growth may depend on upcoming game releases. Two key titles on the horizon are “Mario Tennis Fever,” expected on February 12, and “Pokemon Pokopia,” set to arrive in March. These games are anticipated to attract even more players to the Switch ecosystem.
The success of the Switch signals a shift in Nintendo’s strategy. They are focusing on creating versatile consoles that appeal to a broader audience. The Switch’s hybrid design allows for both handheld and home console gaming. This flexibility has attracted many casual gamers and families.
According to data from NPD Group, the Switch’s unique features have contributed to its popularity. The ability to switch between handheld and docked gameplay is a major selling point. This adaptability has set it apart from competitors.
However, sustaining this growth may depend on upcoming game releases.
Future Innovations in Gaming
As Nintendo continues to innovate, they may explore new technologies. For instance, virtual reality (VR) and augmented reality (AR) could be future avenues. The gaming industry is rapidly evolving, and companies must adapt to stay relevant.
Engaging with the Gaming Community
In the meantime, gamers can take action. If you own a Switch, consider exploring new titles. Engaging with the latest games can enhance your gaming experience. Additionally, if you’re considering a new console, the Switch offers great value.
However, some experts caution that the current sales momentum may not last. The gaming market can be unpredictable. According to a report by Electronic Arts, consumer interest can shift rapidly based on new trends and technologies. This means Nintendo must remain vigilant and responsive to market changes.
Looking ahead, what could the next big trend in gaming be? As consoles become more advanced, will we see a shift towards cloud gaming? This could change how we play and interact with games.